![]() Fixed an issue where ping or framerate spikes could cause an excessive move processing buffer to develop and persist for multiple seconds. ![]() This is the same information visible in the crosshair error settings, but should help players to better diagnose their own performance after an engagement.įor more information about the below performance graphs and bug fix, please check out the VALORANT Gameplay Consistency Update 2 article. Added new Performance graph to display Shooting Error values for recent shots on the Client.Can no longer jump onto the top of C site cover without a boost ability.Can no longer walk up the front of A site cover.Removed some pixel collision on the following areas:.VALORANT PATCH NOTES 4.10: Agent Progress Moved to a consistent location and made a consistent sizeĪlso Read: VALORANT Patch Notes 4.09 Update brings Major Nerf in Agent Chamber, Check full patch notes Updated 3P model to increase detail and fidelity.Agent Progress/Charge Bars – Moved to a consistent location and made a consistent size on the following Agents:.
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